* now Coati will also parse the body of an instantiated template function and follow calls to other template functions there.
* Coati will parse template arguments at the point of implicit or explicit template instantiation and explicit template specialization.
* refactored template handling in storage.
* fixed infinite loop that occurred when trying to find the source location of an unnamed template parameter.
* commented out the deploy settings define.
* implemented handling of template parameter packs.
* added tests for these cases.
* refactored some areas of the template code.
* fixed the names of template arguments that get parsed when they occur in a function's/declarator's body.
* extended use of ASTBodyVisitor methods for visiting VarDecls to include FieldDecls as well (part of C++ 11).
* impemented handling of invalid source location in ASTVisitor to prevent crash.
* storing template argument relations for cases where at lease one of these (template class, template argument) is defined inside the parsed project files.
* prevented storage from saving the same source location multiple times.
* CodeView displays comments as atomic regions. They are either displayed as a whole or not at all. Do nothing halfway!
* added CommentHandler that handles comments detected by clang.
* stored CommentLocations in database.
* Added a new edge that connects a method of an implicitly specialized template class to its definition in the unspecialized template class.
* Added a test case for this.
* Made methods that have an invalid source location stored as undefined.
* added new logos to setup ui
* changed wording in status messages and bundle nodes
* removed ununsed Vector.h
* save NameHierarchy to SearchMatch
* fixed NameHierarchyElement retrieval for name elements without parent
* fixed match weight to score last letters higher
* showing project name in main window title
* keep reference count visible when maximizing code file
* show first node in db when no main function is available
* log Storage stats after parse
* fixed macro locations saved multiply
* using NameHierarchy when retrieving ids
* don't save macros from external files
* fixed macro and include saving duplicates
* added NODE_UNDEFINED_MACRO
TIL = You need to cut a 1kg cake about 85 times in half until you have a piece with only a single atom.
* readded Storage logs
* turned type name resolver error logs to info logs
* fixed inheritance not parsed in forward declarations
* check file node id before saving source location
* show errors in unparsed files again
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
* database stores modification time of files.
* FileManager updates internal state based on database info.
* reimplemented FileManager's check if a file is in project.
* implemented clearing data of updated or removed files before reparsing the updated and added files.
templateSpecializationArgsAsWritten returning null caused a crash
VisitMemberExprInDeclBody for vardecl was missing
subdirectories for headersearchpaths, that the user does not need to add a hugh amount of folders
* replaced storage by a new version that utilizes sqlite for persistence.
* added SqliteStorage to manage direct access to the database.
* added testsuit for sqlite.
* slimmed down the protected interface of the storage.
* changed tests in StorageTestSuit to avoid using protected methods of the storage.
* added functions to begin and commit a transaction to the storage.
* removed GraphFilterTestSuite.
* removed GraphFilterConductorTestSuite.
* added Node and Edge constructor that takes id as parameter
* added constructor for TokenComponentNameCached that accepts NameHierarchy as parameter
* added TokenLocation constructor that takes locationId as parameter.
* created respective construction functions in TokenLocatonLine, -File and -Collection.
fortune cookie message = Recognition will come from unexpected sources.
This change checks all paths in the ProjectSettings file for relativity and makes them relative to the location of the
ProjectSettings file if necessary. The paths are also correctly saved relative to the file.
This change ist just an interim solution and does not cover all cases.
The TokenLocation saved for the template argument is the location of the whole expression.
* fixed crash when hovering GraphNode while expanding/collapsing it
* fixed clang warnings
* fixed GraphNodeExpandToggle to show empty circle
* fixed Searchbar showing empty block when nothing was parsed
* made template related edges in GraphView red
* Created CxxNameResolver classes that take care of resolving the name hierarchies of clang components.
* NameResolvers store clang::Decls they ignore when traversing the hierarchy of DeclContext nodes. This approach is used to avoid infinite loops when parsing template parameters of a template class that depends on it's template parameters that depend on the template class....
<description>
This change introduces the TaskScheduler, which queues and processes Tasks on a separate thread. The Task class provides
a common interface for deriving all specific tasks. A task can split it's processing into multiple update calls. The
TaskScheduler will update a task until it is finished or interrupt it when necessary. TaskGroups can be used to bundle
multiple Tasks together. So far only TaskGroupSequential was implemented which runs the Tasks in the set order.
TaskParseCxx utilizes the CxxParser to parse each source file in a single update call. Parsing can be interrupted using
the ESC key. The Statusbar shows the parsing progress.
* fixed test that was expecting a wrong result.
* refactored DataType class.
* added code to parse dependent type names.
* refactored utilityCxx a little.
This change facilitates loading Coati into Coati:
* removed error logs for TokenComponent setting
* fixed edge checks regarding template stuff
* separated CommonSettings to be inherited by Project- and ApplicationSettings for common settings
* pluralized SourcePaths setting in xml to allow for loading multiple directories and single files
* added CompilerFlags section to settings
* passing Compiler arguments to Parser via struct Parser::Arguments
* setting -isystem for all header search paths to avoid distinction between "" and <> headers
* parsing all headers from the SourcePaths, even the ones that are not included
* fixed parsing time measurement and display
* added utility.h file for general utility functionality
* Added tests for parameter parsing of template functions.
* Added missing tests for template parameters and arguments.
* Fixed warning when using the "typename" keyword in combination with template template arguments.
* Added code to handle template template default arguments and implemented test case.
* fixed search activating 2 nodes, because of NodeType in query
* fixed search results didn't contain results with same name
* added protected contents to sample and tictactoe code
* fixed CxxParserTests not logging errors, disabled logging for tests with errors
* fixed CxxParserTests not finding system headers, added TestSettings.xml and pass headers to Parser::parseFile()
* name of template class now also contains type information on the template parameters (e.g. typename, class, bool, const std::string&, etc.)
* implemented handling of non-type template parameters and template template parameters.
* implemented lots of tests for these features.