* added access node to graph for template parameters, no icon so far
* don't reexpand function nodes with children when active before
* removed console warnings for edges
* show analysed nodes as bundles in graph
* ellide node names longer than 50 chars
* sort nodes alphabetic in these bundles
* show stats of analysis in code
* error are displayed as well in overview
* added keywords overview and error
* project description can be set in .coatiproject file
* description can include links to symbols using [symbol] syntax
* updated documentation
* increased toc nesting in documentation
* log messages as they are sent and received
* log information about messages by overriding method print()
* reduced logging of autocompletion list
* removed log location from message and parsing logs, as they are known and make up 90% of logs
* fixed warnings for overriden node and edge colors
* fixed warnings for edges connecting the wrong node types
* removed tool tip from color scheme
* changed names in project setup screen
* functions will only display their names in the graph view. hovering the nodes shows the signature as a tooltip. However, nodes in the database will be created and used regarding their signature.
* improved lambda handling. All calls to generated lambda functions (constructor, call operator) will now point to the lambda class instead.
* implemented handling of the "auto" type.
* improved the CxxParserTestSuite to use function strings instead of function names for template related functions.
* reverted to old source location retrieval for CxxConstructExpr, because source locations were outside file
* removed exisiting source location check for better performance
* fixed CXXParserTestSuite to use c++11 standard
* fixed crash on missing signature retrieval
* implemented handling lambdas as functions
* functions can have child nodes now
* NameElements in NameHierarchy can have signatures now.
* fixed crash that occurred when message listener was used while being half way through its destruction process.
* now Coati will also parse the body of an instantiated template function and follow calls to other template functions there.
* Coati will parse template arguments at the point of implicit or explicit template instantiation and explicit template specialization.
* refactored template handling in storage.
* fixed infinite loop that occurred when trying to find the source location of an unnamed template parameter.
* commented out the deploy settings define.
* implemented handling of template parameter packs.
* added tests for these cases.
* refactored some areas of the template code.
* fixed the names of template arguments that get parsed when they occur in a function's/declarator's body.
* extended use of ASTBodyVisitor methods for visiting VarDecls to include FieldDecls as well (part of C++ 11).
* impemented handling of invalid source location in ASTVisitor to prevent crash.
* storing template argument relations for cases where at lease one of these (template class, template argument) is defined inside the parsed project files.
* prevented storage from saving the same source location multiple times.
* CodeView displays comments as atomic regions. They are either displayed as a whole or not at all. Do nothing halfway!
* added CommentHandler that handles comments detected by clang.
* stored CommentLocations in database.
* saving errors in separate sqlite table
* use MessageShowErrors to show the errors in the UI
* show error count permanently in the right side of the status bar with click to show
* fixed clicking of error locations
* fixed expanding of files with errors
* the codeview now displays a hatched background for a filename when the file's content has changed or the file does not exist anymore.
* added TimePoint class to encapsulate boost.
The version string of the application is stored on every parse. The utility class Version is used to parse the version
string and compare application and stored string. The third number in the version string is now the storage refresh
number, the project will be refreshed when it changes. (0.2.1 -> 0.2.2)
* extracted code for translating input messages to token activations from the FeatureController to the helper class ActivationTranslator.
* used ActivationTranslator in UndoRedoController to determine if the symbols that have been selected before refresh are still available after parsing again.
* Added a new edge that connects a method of an implicitly specialized template class to its definition in the unspecialized template class.
* Added a test case for this.
* Made methods that have an invalid source location stored as undefined.
* expand toggle also for undefined classes
* changed direction of some template edges
* save same access component to specialized template functions and classes
* added new logos to setup ui
* changed wording in status messages and bundle nodes
* removed ununsed Vector.h
* save NameHierarchy to SearchMatch
* fixed NameHierarchyElement retrieval for name elements without parent
* fixed match weight to score last letters higher