* Added tab bar to top of main window with UI/shortcuts similar to web browsers
* ComponentManager offers components for 2 use-cases: application and tab
* Application components: log view (status/errors), bookmarks, screen search, status bar, tabs, tooltips, dialogs and all tab views disabled
* Tab components: graph, code, history and search
* When a project is loaded there is always at least one tab, otherwise there is none
* Each tab replaces the application views of the same name in the main layout when activated
* Each tab has it's own TaskScheduler, to process tasks independent from other tabs
* The application has a global TaskScheduler for application wide tasks
* The singloton class TaskManager is responsible for managing the TaskSchedulers
* MessageListeners and Messages hold an optional schedulerId, both must be set to only send to a specific TaskScheduler
* Bookmark buttons where split off into a separate view per tab, bookmark managemement is done in the application
* History menu processing is done by the QtMainWindow now
* Screen search is an application component, the responders are always changed to the active tab
* Plugin messages are opened in a new tab
* Symbols can be opened in a new tab via middle click/context menu in graph, code, history dropdown
* Full text index creation is mutexed now in PersistenStorage to make it fully thread-safe
* All tabs are closed when switching projects
* Tab contents are only animated when visible
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* removed paths in include directives
* changed cmake to provide necessary header search paths
* changed name of version.h to productVersion.h due to name conflict
* switch back to snippet view with snippet button in file title bar
* use new title bar widget in single view as well
* restore view mode on undo, store current view mode for every message id (added id to message)
* treat view mode switch as adapt message on undo stack
* fixed crash after snippet expansion
* fixed hatching in file title not shown
* handling all messages in parallel caused UI synchronization issues
* for now the only message that requests to be handled in parallel is MessageActivateTokens
* implemented showing dialog for database injection
* implemented easy-to-read way of creating behavior tree structures
* moved injector wait logic out of injection task
* reimplemented interrupting TaskParseCxx by adding a listener for the MessageInterruptTask and returning a failure status code on update. This cancels the parent sequence task which results in the indexed items not getting inserted into the persistent storage
* removed the capability for interrupting from TaskScheduler
* changed task system to be closer to the standard behavior tree implementation
* changed task system to accommodate the 3 status return types: Running, Success and Failure
* made TaskGroupSequential fail once a member task fails
* made TaskGroupParallel fail once a member task fails
* split TaskParse... into one task for indexing and one task for injecting
* added TaskRunner that handles updating and resetting the managed task
* fixed numbers that are shown as parsed file count in indexing ui
* fixed deadlock that originated from interaction between TaskScheduler and MessageQueue (one thread wanted to destroy a message listener on a task while the other one wanted to send as message as a task)
* Fixed CPPSqliteException being thrown due to not properly destructed statement in addError
* Fixed indexer getting stuck after building caches because MessageFinishedParsing was interrupted
* removed Message::cancel() method and all related code
bug id = 105
* fixed deleted project could still be selected in the recent project menu
* fixed project file not loaded when declining for reload
* fixed main in tutorial description not clickable
* fixed clang warnings
* fixed commands not showing up in autocompletion
* fixed classes were expanded when activating aggregation
* fixed crash when messagelisteners tried to unregister after messagequeue was destructed
- moved LicenseChecker from App to Lib project
- added MessageDispatchWhenLicenseValid. This message takes another message as an argument which is dispatched once the LicenseChecher confirms the current license key or (if the key is invalid) once the user entered a valid key. This message is used when messages are sent that should not be working when no license key has been entered (LoadProject or ActivateTokenLocation via the IDE communication).
- added MessageShowStartScreen which makes the MainView display this screen. This message is also sent via the MessageDispatchWhenLicenseValid.
- removed startup project from appsettings.
This change integrates the license key ui into the application and makes it necessary for the user to enter a correct
key. The check for a correct key is done on startup and whenever a project is loaded. The check for the key also
includes a check whether the location of the application has changed.
* log messages as they are sent and received
* log information about messages by overriding method print()
* reduced logging of autocompletion list
* removed log location from message and parsing logs, as they are known and make up 90% of logs
This change introdoces a classification of commands by order in the undo stack. Undoing the last action will resend the
message of the last active token change and all messages changing the ui after that.
This change makes the MessageQueue use Tasks for sending a Message to each MessageListener. Messages can define their
behavior by setting setSendAsTask(), the default is true. Only MessageStatus and MessageInterruptTasks are still sent on
the Messaging thread to allow for immediate effect.
This change also introduced the class SimpleTask which holds only a single perform() callback to override, for Tasks
that are finished in a single step. The class LambdaTask derives from SimpleTask and allows for passing a lambda as the
perform() callback.
This change puts the initial project loading into a MessageLoadProject so that the UI thread is still responding.
Also the StatusBar is now responding to more Messages and it's MessageListeners get added to the MessageQueue in
front of other listeners so that the StatusBar UI can announce actions.
To use the messaging system the classes Message and MessageListener need to get derived. The Singelton MessageQueue is
responsible for managing listeners and sending messages in a threadsafe way.
review id = 9
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