Files
Sourcetrail/setup/MacOSX/bundle_install.sh.in
T
Eberhard Graether 40ca86a172 build: added script for creating MacOSX app bundle
This change makes it possible to create a MacOSX app bundle of either Debug or Release builds:
* The script setup/MacOSX/bundle_install.sh is configured by cmake to be placed in the apps Debug and Release folders.
* Execution of bundle_install.sh creates the bundle file structure and copies binaries, libs, frameworks and resources
into it.
* The script uses install_name_tool to reconfigure the dynamic library paths and framework paths of the binary, so they
won't point to the system libraries, but to the locations in the bundle instead.
* An Info.plist file is also configured by cmake and placed in the bundle by the script. Note: It is named
bundle_info.plist in the Debug and Release folders after configuration so the start of the binary during developement
does not use it.
* When opening the bundle it is assured via setup() in src/app/platform_includes/includesMac.h that the working
directory of the binary is set to .app/Contents/Resources so the paths to the data files are evaluated correctly.

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2014-07-16 13:53:34 +02:00

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#!/bin/bash
ABORT="\033[31mAbort:\033[00m"
SUCCESS="\033[32mSuccess:\033[00m"
INFO="\033[33mInfo:\033[00m"
MY_PATH=`dirname "$0"`
cd $MY_PATH
echo -e $INFO "Creating app bundle for MacOSX."
BUNDLE_NAME="@MACOSX_BUNDLE_NAME@"
APP_NAME="@MACOSX_BINARY_NAME@"
DYNLIB_PATHS=(@MACOSX_DYNAMIC_LIBRARIES@)
FRAMEWORK_PATHS=(@MACOSX_FRAMEWORKS@)
if [ ! -x "$APP_NAME" ]
then
echo -e $ABORT "Executable $APP_NAME does not exist."
exit 1
fi
if [ ! -e "bundle_info.plist" ]
then
echo -e $ABORT "bundle_info.plist does not exist."
exit 1
fi
BUNDLE_PATH=$BUNDLE_NAME.app
BIN_DIR=$BUNDLE_PATH/Contents/MacOS
DYNLIB_DIR=$BUNDLE_PATH/Contents/lib
FRAMEWORK_DIR=$BUNDLE_PATH/Contents/Frameworks
RES_DIR=$BUNDLE_PATH/Contents/Resources
APP_PATH=$BIN_DIR/$APP_NAME
if [ -d "$BUNDLE_PATH" ]
then
echo -e $INFO "Removing old bundle."
rm -rf $BUNDLE_PATH
fi
echo -e $INFO "Creating bundle folders."
mkdir -p $BIN_DIR
mkdir -p $DYNLIB_DIR
mkdir -p $FRAMEWORK_DIR
mkdir -p $RES_DIR
echo -e $INFO "Copying bundle contents."
cp $APP_NAME $APP_PATH
cp bundle_info.plist $BUNDLE_PATH/Contents/Info.plist
cp -R ../data $RES_DIR/data
echo -e $INFO "Copying dynamic libraries."
for LIB_PATH in ${DYNLIB_PATHS[@]}
do
LIB_NAME=$(basename $LIB_PATH)
cp $LIB_PATH $DYNLIB_DIR/$LIB_NAME
install_name_tool -change $LIB_NAME @executable_path/../lib/$LIB_NAME $APP_PATH
echo $LIB_PATH $LIB_NAME
done
echo -e $INFO "Copying frameworks."
for FRAMEWORK_BIN_PATH in ${FRAMEWORK_PATHS[@]}
do
FRAMEWORK_PATH=$(echo $FRAMEWORK_BIN_PATH | grep -o "\S*.framework")
FRAMEWORK_NAME=$(echo $FRAMEWORK_BIN_PATH | grep -o "\w*.framework")
cp -R $FRAMEWORK_PATH $FRAMEWORK_DIR/$FRAMEWORK_NAME
FRAMEWORK_SUB_PATH=$(echo $FRAMEWORK_BIN_PATH | grep -o "\w*.framework\S*")
install_name_tool -change $FRAMEWORK_BIN_PATH @loader_path/../Frameworks/$FRAMEWORK_SUB_PATH $APP_PATH
echo $FRAMEWORK_BIN_PATH $FRAMEWORK_PATH
done
otool -L $APP_PATH
echo -e $SUCCESS "Installed bundle successfully!"