* fixed strings and number highlights within comments
* fixed quotations not considering escaped quotations within strings
* fixed quotations spanning till last quotation in line
* fixed tag quotations only used after blank space
* fixed multiline comments using correct start and end
* fixed single line comments interfering with multiline comments
* added color scheme template
* define fill, border, text, icon and hatching colors for each node with states normal and focus
* define colors for each edge with states normal and focus
* use default node and edge colors when no type specific ones are defined
* use normal colors for nodes and edges when no focused are defined
* allow nodes and edges to imitate look of others with "like" tag
* added style for bundle
* added style for count circle
* storing template argument relations for cases where at lease one of these (template class, template argument) is defined inside the parsed project files.
* prevented storage from saving the same source location multiple times.
This change draws the annotations in the code view in the paintEvent handler instead of using the ExtraSelections API.
Annotations are now drawn with a slight corner radius. Fill and border colors are defined in the ColorScheme.
* saving errors in separate sqlite table
* use MessageShowErrors to show the errors in the UI
* show error count permanently in the right side of the status bar with click to show
* fixed clicking of error locations
* fixed expanding of files with errors
* the codeview now displays a hatched background for a filename when the file's content has changed or the file does not exist anymore.
* added TimePoint class to encapsulate boost.
* extracted code for translating input messages to token activations from the FeatureController to the helper class ActivationTranslator.
* used ActivationTranslator in UndoRedoController to determine if the symbols that have been selected before refresh are still available after parsing again.
* expand toggle also for undefined classes
* changed direction of some template edges
* save same access component to specialized template functions and classes
* added new logos to setup ui
* changed wording in status messages and bundle nodes
* removed ununsed Vector.h
* save NameHierarchy to SearchMatch
* fixed NameHierarchyElement retrieval for name elements without parent
* fixed match weight to score last letters higher
* showing project name in main window title
* keep reference count visible when maximizing code file
* show first node in db when no main function is available
* log Storage stats after parse
* fixed macro locations saved multiply
* using NameHierarchy when retrieving ids
* don't save macros from external files
* fixed macro and include saving duplicates
* added NODE_UNDEFINED_MACRO
TIL = You need to cut a 1kg cake about 85 times in half until you have a piece with only a single atom.
This change shows the files in the code view minimized, if more than 5. This greatly improves performance, because code
and annotations won't get loaded until needed. Files including declarations or definitions of the active symbol are
still expanded. The number of references in each file is now shown in it's title bar. Clicking the title bar allows for
expanding and collapsing as well now.
* removed header search in subdirectories of header search paths
* cache file node ids in Storage for faster lookup
* retrieve node names from SearchIndex
* fixed addNodeAndAllChildren also called for member edges
* added check if node already present in addEdgeAndAllChildren
* opens on first start autmatically
* open from the menu under Preferences
* show version number on splash screen
* added recent projects markup to app settings template
* moved all qt window classes to qt/window
* put common form stuff from project setup and app settings into QtSettingsWindow
* realigned buttons and elements
* fixed retina styles for mac
* removed MessageLoadSource and subsequent functionality
* edit existing project through menu
* browsing paths from the line item in QtDirectoryListBox
* grow QtDirectoryListBox instead of scroll
* take any file or directory as valid path
* fixed new project setup screen background
* fixed screen handling on cancelation
* removed self assignment of id from Token
* removed FilterableGraph interface from Graph
* creating Nodes and Edges on Graph with addNode and addGraph methods
* removed obsolete Aggregation edge filtering
* fixed clang warnings
* fixed memory leak for Node creation
* replaced storage by a new version that utilizes sqlite for persistence.
* added SqliteStorage to manage direct access to the database.
* added testsuit for sqlite.
* slimmed down the protected interface of the storage.
* changed tests in StorageTestSuit to avoid using protected methods of the storage.
* added functions to begin and commit a transaction to the storage.
* removed GraphFilterTestSuite.
* removed GraphFilterConductorTestSuite.
* added Node and Edge constructor that takes id as parameter
* added constructor for TokenComponentNameCached that accepts NameHierarchy as parameter
* added TokenLocation constructor that takes locationId as parameter.
* created respective construction functions in TokenLocatonLine, -File and -Collection.
fortune cookie message = Recognition will come from unexpected sources.
This change checks all paths in the ProjectSettings file for relativity and makes them relative to the location of the
ProjectSettings file if necessary. The paths are also correctly saved relative to the file.